If this limit is reached, the next async command will be rejected with exception AerospikeExceptionCommandRejected. If this limit is zero, all async commands will be accepted into the delay queue.
The optimal value will depend on your application's magnitude of command bursts and the amount of memory available to store commands.
Default: 0 (no delay queue limit)
Assembly: AerospikeClient (in AerospikeClient.dll) Version: 184.108.40.206 (5.1.1)
public int asyncMaxCommandsInQueue